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About Us

Meet the Team

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Christine Heath — Co-Founder & Director of Product Testing


As Co-Founder and Director of Product Testing, Christine brings a sharp eye for detail and a passion for quality. She ensures every feature is thoroughly tested, refined, and fun. More importantly, she represents the family-first foundation on which this company is built.

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Together, we’re partners in life and in building Ash Born Interactive. Our family comes first, and it’s that sense of love, loyalty, and determination that flows into every project we create.

Joel Heath:

Co-Founder & Head of Product Development

Joel is the creative force and visionary behind Ash Born Interactive. A lifelong gamer and storyteller, he has always believed that games are more than entertainment — they are gateways to imagination, connection, and personal meaning. His journey has been shaped by resilience and creativity, turning challenges into fuel for building worlds that others can explore and enjoy.

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As Co-Founder & Head of Product Development, Joel guides the company’s vision, story development, and design philosophy. His focus is on creating immersive, story-rich experiences that combine heartfelt narratives with innovative gameplay systems. Beyond development, Joel is dedicated to building a studio that values family, creativity, and community above all else.

About Ash Born Interactive

Ash Born Interactive LLC was founded with a simple mission: to create story-rich, meaningful games that blend immersive worlds, engaging combat, and heartfelt narratives. Our flagship project, A Demon Hunter’s Guide to Passing Finals, brings together deep elemental combat, anime-inspired storytelling, and an innovative card-based minigame.

But Ash Born Interactive is more than just a studio. We believe in:

  • Creativity with Purpose — designing games that entertain but also inspire.

  • Accessibility and Inclusion — making our worlds welcoming to all players.

  • Community and Growth — building not just games, but opportunities.

Every project we take on reflects our commitment to quality, innovation, and heart.

Our Objectives

  • Launch A Demon Hunter’s Guide to Passing Finals as our flagship title.

  • Expand into future projects that push storytelling and gameplay innovation.

  • Support The Dream Pathway Project, our nonprofit initiative to help people facing barriers to traditional employment find self-employment or creative income opportunities.

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